1. We recommend to use this advises!
  • 1.1.Motd.txt the file server located in counter-strike cstrike directory must be empty or delete.Because of this many players who use non-steam client get errors when entering the server.

  • 1.2.Suggest to reduce the amount of resources that can be downloaded from the server as much posibile.This cause many players give cancel, don't wait to download resources, and if you have resources check to be put in download url and check how long it stays on download using a version of Counter-Strike 1.6 installed without new resources already downloaded it. A clean version of cs 1.6 can be downloaded here: HERE Remember that although you fast download, download multiple foreign resources are low speed.

  • 1.3.Check the server to be non-steam because most players are non-steam boost and can not enter the steam-only server.

  • 1.4.Suggest using pingfaker plugin to hide ping's because many players will stay much longer in the game at the same time you need to enter these sites in amxx.cfg cvar or server.cfg: - Pingfake_enable 1 - Pingfake_ping 18 - Pingfake_flux 13.

  • 1.5.If you use high ping kicker, suggest you put it to kick the lag 300, not below.

  • 1.6.In dproto.cfg (can be found in the server either directly or cstrike folder) cvar to change these sites: - Replace FakePlayers_AntiReconnect 1 to set it up 0 - FakePlayers_BanTime to set it up instead of a 120 -1.

  • 1.7.Do not use these plugins on the server: - Loadingmenu.amxx, gamemenu.amxx or any other plugin that modifies player menu because many do not modify the menu, but it completely removes.

  • 1.8.Plugins chat show each player which connects or disconnects (crowded server and cause bugs).

  • 1.9.In the maps directory, delete files corresponding .RES classic maps (de_dust2, de_inferno, de_nuke etc.) because contain resources exist that start download Heads Up! Just classic maps, do not delete files .RES for zombie maps, gungame and other mods.

2. Keep the number of messages in chat and in HUD minimum.
  • 2.1.Be careful with maps made by 32 slots (eg de_train32, de_kabul32, de_tuscan32 etc.) because there are many versions on the internet and it happens often that a player who attempts to connect to the server to dissimilar map to the one you have on the server, automatically and can not enter.

  • 2.2.If you do not really connects players on the server after you have boosted, add the following cvar in server.cfg sites: - Max_queries_sec_global 0 - Max_queries_sec 0 - Sv_enableoldqueries 1 - Mp_autokick 0 .

  • 2.3.Game Counter-Strike 1.6 was destroyed after updates have appeared in recent years and as many bugs, so we suggest you keep it as simple as possible without unnecessary plugins and resources on it.